Saturday, June 18, 2011

Artist 28: Mark Gibbons



Mark Gibbons is a concept artist and game developer currently working at Blizzard Entertainment. Drawing influence from comic books and video games, Gibbons creates works that he describes as overblown, muscular, and angular figures with heavy chiaroscuro. To his credit, this is just what he delivers. his figures are dark, proportionally exaggerated and dynamically lighted. Gibbons has worked for the games industry since the early nineties. His employers range from The Games Workshop, to Sony and currently Blizzard.

I find his work to be particularly interesting because of his unique combination of comic book style and traditional design elements. His portfolio of art clearly portrays dynamic figures with comic book contours however, it also contains painterly textures and almost caravaggio-esque lighting techniques. His rendition of Shelley's Frankenstein is a perfect exemplar of this.

More of his work may be found at his website here.

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